Towns versus woods

Police stations and warehouses pay well, but they funnel sound. If you hear a shot inside a town, leave through a side street instead of the main gate. additional game information is useful when you want a second look at compound approaches.

Woods runs are slower money and safer extracts. Hunt military crates only after you know the nearby hill lines.

Airdrops and NPC heat

Airdrops draw both players and bots. Wait for the first fight to end, then third-party with a scoped rifle. more game information and additional guides help if you are comparing overlay layouts for player boxes versus loot filters.

NPC camps still shoot through thin cover. Pre-aim corners and do not reload in doorways. related resources collects extra session notes for long wipe nights on PC.